When it came to the Atari 2600, I was a little late to the party. At a time when the Nintendo Entertainment System was all the rage I was barely cutting my teeth on the 2600 by way of the Expansion Module on the ColecoVision. I had a friend named Shane who was completely vested in the NES and when I saw The Legend of Zelda for the first time I was convinced that it set the gold standard for all action-adventure-RPG style games.
So imagine my disappointment when I first experienced Atari’s Adventure shortly after my Zelda experience. In game mode 1 I quickly found the chalice and beat it. Boring! The cartridge got tossed in the pile and wasn’t thought of again for almost three decades.
There is a minor backstory to this though. Prior to my Atari 2600 experience I read a book that detailed the Easter Egg in Adventure. There was only one screen shot of the game and more then 20 specific steps. The vivid descriptions made Adventure sound like an amazing game filled with endless possibility, but by the time I had a copy of the game, I no longer had the book and didn’t care much about it any more.
Recently I found myself in a position to reply Adventure, this time though I had the manual to reference along with online hints and strategies. I was surprised about how vast the game really is in modes 2 and 3. Now as I dissect the game I am embarrassed that as a kid I didn’t invest the proper time to explore the game to it’s fullest. Shame on me.
Anyways, I’m working on a new book dedicated to Adventure. The game has become a metaphor for parts of my life. The greatness of Adventure can no longer be denied.